We’re building the best personalised entertainment company in the world.
If you’d like to come join us, we’d love to chat.
Sixtine Boyer
French Customer Service Angel
Lydia M
Customer Service Angel
Ryan Moriarty
Head of BI (the data guy)
Luke Leighfield
Words
“ Working at Lost My Name is not like working. It's more like I'm just doing what I want to be doing most anyway. But I get paid. It's awesome ”
UX Designer & Product Manager
If you’d like to come and work, play and hang out with us, here’s what we’re looking for. Though you could just send us something phenomenal, leaving us with no choice but to follow up, to:
At Lost My Name, we're making the most technically ambitious physical books ever invented. We’re making storybooks magical for a new generation by creating impossible stories on a timeless medium, like a story that is created entirely out of a child’s name or making a book with NASA images and the world's first book that shows your own neighbourhood, your own street, your own house(!) in a book made especially for you. Oh, and speaking of NASA, we’d like to take this opportunity to brag that Tim Peake read Our Incredible Intergalactic Journey Home in actual space.
We write, illustrate, build, design, and sell all of our products directly, and have a team working to produce our wonderful products spanning from Art Directors to Dev Ops. We have sold more than 2.5 million books, games and posters in over 200 countries, and we’re just getting started! With the work you’ll do here with us, we’d like to think we’re on track towards becoming the UK’s most admired creative company.
Our products are becoming ever more personalised, feature rich and technically complex. We need a talented, front end engineer to help us build the most magical book shop in the world.
You’ll be a key hire within our Shop dev team, working alongside other engineers, designers and producers to make kids smile and our products pop. You’ll be engineering for scale our global business demands while caring about the little details.
At Lost My Name we take our engineering seriously. We empower teams to make their own decisions and choose the best tools for the job. There is no mandated stack and while we work together to make smart decisions, we prefer creativity over conformity. Each team supports their stack end-to-end, from design to scale to uptime. We make sure each system has clear contracts with no hand-offs.
As for technology we choose tooling suitable for the domain. For example we build our website using Nodejs & React. We create declarative, functional components that are reused across the site. Our ecommerce system is built using the open source Solidus project, written in Ruby. We actively contribute open source code, especially in Solidus (we employ developers who are on the core team). Our product rendering is an exciting and complex mixture of tooling and languages, reflecting the demands of our complex products, pushing the modern web stack into publishing tech.
Together we form a talented team of individuals mixing gender, experience and domain expertise. We believe the best engineers never stop learning so we have a training/conference budget, make time to improve our stack outside of product roadmap demands, host internal Lunch & Learn sessions and sync disciplines across teams.
At Lost My Name, we're making the most technically ambitious physical books ever invented. We’re making storybooks magical for a new generation by creating impossible stories on a timeless medium, like a story that is created entirely out of a child’s name or making a book with NASA images and the world's first book that shows your own neighbourhood, your own street, your own house in a book made especially for you. Oh, and speaking of NASA, we’d like to take this opportunity to brag that Tim Peake read Our Incredible Intergalactic Journey Home in actual space.
We write, illustrate, build, design, and sell all of our products directly, and have a team working to produce our wonderful products spanning from Art Directors to Dev Ops. We have sold more than 2.5 million books, games and posters in over 200 countries, and we’re just getting started! With the work you’ll do here with us, we’d like to think we’re on track towards becoming the UK’s most admired creative company.
As our Lead Designer, you will be responsible for directing a talented team of graphic designers, artworkers, and photographers. Your team will be responsible for producing creative work for a variety of business partners, from marketing to product development. The work will consist of design and advertising work, from print collateral and digital advertising to fully-integrated campaigns.
Alongside the Creative Director, you’ll be leading the charge in continually raising the creative standards of the team. You’ll drive conceptual thinking and push beautiful design executions, whilst always delivering against commercial objectives.
You’ll be inspired and be inspiring – having a real passion for all things creative. You’ll have a natural urge to explore bigger and better ways to visually communicate. And your time management skills, coupled with general organisational skills, will be the envy of all those around you. You’ll be client-facing and comfortable presenting up to senior management.
In this role, you will report to the Creative Director and will work out of our bright & beautiful studio in Hackney.
Finally, over the course of many years, you’ll have developed a portfolio of conceptually strong and beautiful work that clearly demonstrates how your work answers commercial briefs across many disciplines – spanning both print and digital.
At Lost My Name, we're making the most technically ambitious physical books ever invented. We’re making storybooks magical for a new generation by creating impossible stories on a timeless medium, like a story that is created entirely out of a child’s name or making a book with NASA images and the world's first book that shows your own neighbourhood, your own street, your own house(!) in a book made especially for you. Oh, and speaking of NASA, we’d like to take this opportunity to brag that Tim Peake read Our Incredible Intergalactic Journey Home in actual space.
We write, illustrate, build, design, and sell all of our products directly, and have a team working to produce our wonderful products spanning from Art Directors to Dev Ops. We have sold more than 2.5 million books, games and posters in over 200 countries, and we’re just getting started! With the work you’ll do here with us, we’d like to think we’re on track towards becoming the UK’s most admired creative company.
We’re looking for our future Lead Copywriter at Lost My Name. Yes, this is marvellously exciting.
This person will write or oversee all (italics!) of the most commercially important words for the entire company (ads, emails, TV scripts, website copy, lunchtime sonnets and so on). They’ll also mentor another writer. Maybe more than one other in the future. And that’s not all. They will be the greatest champion of our tone of voice, and an advocate for the ‘right way to do things’ ensuring that our messaging strategy and approach is correct for each brief.
Basically, when it comes to words (except the ones in our books of course) you will be our head-human. You’ll be a wordsmith, a leader, a poet (sort of) and a marketeer. You’ll also, of course, be very experienced at all of the above.
Right then…
We are a playful, kind brand. This opportunity will be ridiculously exciting to a smart, funny, eloquent, engaging, intelligent, autonomous, experienced, creative and all-round superb candidate. This role is the Lead Copywriter in the team with a senior copywriter that will be a direct report to you. You will therefore play a central role in shaping the tone of the brand, both internally and externally. You will be involved in comms strategy, UX flows, above the line advertising, and editorial content. You’ll have to be a brand ambassador at the same time as being performance-driven.